this post was submitted on 13 Dec 2023
124 points (99.2% liked)
Jellyfin: The Free Software Media System
5739 readers
2 users here now
Current stable release: 10.10.1
Matrix (General Information & Help)
Matrix (Off-Topic) - Come get to know the team and blow off steam!
Matrix Space - List of all the available rooms on Matrix.
Discord - Bridged to our Matrix rooms
founded 4 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
As far as I'm aware this is only for the cli version of ffmpeg and won't affect the threading of codecs many of which were already multithreaded.
I recently tried figuring out how to build ffmpeg with Nvidia codecs. I'm very new to ffmpeg and codec terminology. How is multithreading for the CLI different than the codecs?
My understanding is some parts have to be done sequentially even though the parts themselves are multithreaded, now the different parts can all be done in parallel.