this post was submitted on 16 Jul 2023
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Heres a link to the linked post: https://godotforums.org/d/35412-sadly-i-think-godot-is-a-scam-im-not-sure-i-can-do-this
Comment by the previous community forum owner (before the one that shut it down) that I feel should also be put in this thread
Will someone please tldr or link me to some info about the complaints against Godot? I've been under the impression it's a popular and well regarded project.
Theres been some confusion recently with W4 games and godot. Essentially some people who run godot made a company called W4 games to handle things such as console ports that godot itself cant do due to being open source. W4 games raised 8.5 million dollars from investors https://w4games.com/2022/09/13/w4-games-raises-8-5-million-to-support-godot-engine-growth/ and recently godot has created a blog post saying they need more funding https://godotengine.org/article/funding-breakdown-and-hiring-process/ .
One of the arguments thats been going around is why is godot saying theyre going to scale back development and say they have lack of funding when W4 just got a big investment. The thing is though that the two entities are separate and have separate income and goals
Heres some points people have made for and against this
As separate as they might be, the W4 link does say, in its title, that the money raised was for "Godot Engine Growth". I can see why people are not happy about this.
Yeah with that though its extremely vague what they mean by growth. Technically having the possibility of console ports in godot is some form of godot engine growth and would attract people to the engine who might be still using something like unity due to the capability to export to switch, etc.
The second paragraph is
From reading through the forum thread replies (I’m not familiar), it sounds like W4 is a separate legal entity than the Godot foundation, and the $8.5M in question is from commercial investors.
If true, then it would literally be fraud to use that $8.5M for other than it’s intended purpose, which unfortunately seems to mean something different than actually working on the Godot engine itself.
The Firefox dilemma all over again