this post was submitted on 25 Nov 2023
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C++

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[–] [email protected] 7 points 11 months ago (7 children)

In Rust, making something copyable is always explicit. I like that a lot.

[–] [email protected] 3 points 11 months ago (4 children)

Copy has a very different meaning between the two languages. In rust the equivalent of a c++ copy is a clone() call for anything non trivial

[–] [email protected] 3 points 11 months ago (3 children)
[–] [email protected] 2 points 11 months ago (1 children)

@BatmanAoD @Miaou It is just what you are used to.
In C++ everything is a copy. Sometimes the compiler optimizes it away. clang-tidy may help. Having a clone() is very C-like.

[–] [email protected] 1 points 11 months ago* (last edited 11 months ago)

That's a common idiom but the default behaviour is still implicit copy, which, with VLAs and no smart pointers, makes things arguably worse than in c++

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