this post was submitted on 12 Jul 2023
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Hideo Kojima's games are bad.
For context, when I was 11 my friend told me that MGS was incredible, so I went to his house to play it. It was fucking tedious. I spent hours shuffling around grey corridors, interspersed with painfully long dialog and cut scenes that were mostly about nothing.
Then, years later I decided to go back to MGS V and give the series another try. I had the exact same reaction to it as the original game. Endless waffle about characters and situations that meant nothing to me, uninspired modern military aesthetics, and boring locations.
They were clearly very well-made games, and I appreciate that people have massive regard for them. I just don't like them at all.
Now this is a hot take - I tend to agree with you. MGS has always felt like more B-movie than game, featuring a convoluted story that doesn't justify the enormous amount of cutscenes. The stealth gameplay that's there pales in comparison to titles like Splinter Cell too.
Personally, the best Metal Gear game in my mind is Rising: Revengeance, and it's not even close. Highly recommend you play that one if you haven't already.
I mean the b-movie feel is definitely the attractor, not a detractor for fans. I totally understand how thats not everyone's cup of tea tho.
I will say that the stealth sandbox in MGS3 and MGSV rival what other great stealth titles like Splinter Cell, Thief etc have to offer.