this post was submitted on 04 Nov 2023
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[–] [email protected] 13 points 1 year ago (7 children)

World of Warcraft: The War Within was announced alongside two other expansions as part of the Worldsoul Saga at BlizzCon 2023, and first impressions from players seem to be pretty positive, with one notable exception: nobody's happy about the idea of paying $90 for three days of early access to the new content.

There are three ways to purchase The War Within. You can get the $50 base edition, or you can upgrade to the $70 heroic edition if you want access to a bonus mount and transmog set. Or, if you want even more digital goodies, you can grab the $90 epic edition, which includes some other tchotchkes, plus 30 days of game time, guaranteed access to the beta, and three days worth of early access to the expansion itself.

It's three days early, and the $90 includes a bunch of other stuff.

If you don't want to pay it, don't.

The only downside in the article is other people might get it. The less people who buy it the less it matters

So just have guilds boycott it

[–] [email protected] 15 points 1 year ago (4 children)

Three days headstart if you're playing competitively is huge. Is this preaccess going to allow people to start leveling? If so literally all hardcore guilds will require it from their raiders.

[–] [email protected] 4 points 1 year ago (1 children)

If they do things like they have for the last few expansions, neither raids, neither ranked pvp, neither mythic+ will be available in the first 2 weeks or more.

Realistically you will have more than enough time to level a character to max, maybe even two.

It still doesn't make it right, or acceptable, but it's more than enough to bash Blizzard for being greedy.

[–] [email protected] 0 points 1 year ago (1 children)

Gotcha, I haven't played for many years by now so didn't know, back in my days the race started the moment the xpac released, from what I remembered. That still leaves things like realm first top level achievements and stuff like that, no?

[–] [email protected] 1 points 1 year ago

I think the last time realm first achievements were a thing (for anything other than raids) was in Lich king, but I might be mistaken.

Since I wrote my previous comment, I thought about it, and there are advantages for starting earlier. Reaching max level gives you access to world quests, which can be a source of gear and reputation. It also leaves you more time to complete the weekly objectives before the next reset. If I recall correctly, last time (the launch of Dragonflight) you got an item you can use to increase the power of a piece of crafted gear.

For the average player it doesn't really matter, but for the world first racers, it might.

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