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submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
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[-] [email protected] 3 points 1 year ago

I've noticed that this happens alot while messing with simulation nodes what am I doing wrong?

[-] [email protected] 1 points 1 year ago

Ok, I got it. What you are doing is called nested instancing (instancing on an instance) https://docs.blender.org/manual/en/latest/modeling/geometry_nodes/instances.html#geometry-nodes-nested-instancing the page states:

Warning Only eight levels of nested instancing are supported for rendering and the viewport currently. Though deeper trees of instances can be made inside geometry nodes, they must be realized at the end of the node tree.

[-] [email protected] 1 points 1 year ago
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this post was submitted on 08 Jul 2023
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