this post was submitted on 23 Oct 2023
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[–] [email protected] 12 points 1 year ago (17 children)

Though I really like the concept of building a new device which incorporates the inherent ease of programmability of the computers of yore, I think the 6502 is just too weird and limited for doing so. For example, in order to cram a halfway decent amount of memory into the thing they had to resort to bank switching. At the least they should've gone with a 65816 (apparently they tried but they initially had some problems with the '816 address bus multiplexing).

[–] [email protected] 3 points 1 year ago (1 children)

Yeah I see the Commander X16 as a bit of a folly, a hobby project by some serious retro computer nerds. I don't think it has any viability as a platform, even as a gaming platform, as it's a strange implementation of a weird architecture.

That said, yeah there really isn't something that is as imminently accessible as a C64 was, where the machine itself plugs into a monitor and keyboard, and you program the device using itself.

Arduino requires a PC or other device to compile and run code, most of them are very low power devices that must have compiled binaries, so they're programmed in C++.

Maximite is another guy's attempt to have a standalone BASIC machine. Uses fairly modern hardware but it's still some guy's project, and runs BASIC rather than anything remotely modern.

Raspberry Pi and other Linux SBCs are surprisingly powerful, but also very complicated to run. You can do a college degree in Linux sysadmin.

Meanwhile, I've played with the MicroPython language a bit, and as cool as it is, it can be a pain in the ass to manage because it runs on a microcontroller meant to be programmed from a PC, so there's a pile (not a stack, not a heap, a pile) of software you have to manage. So it's cool, but sorta supported on a bunch of platforms none of which are amazing to use and it's got almost every problem that Arduino does.

[–] [email protected] 1 points 1 year ago

I had been thinking about doing something akin to the X16 but more modern, but realised that the main challenge with launching a product like this lies not in doing the design, but in coordinating all the people that are involved in producing the hardware, software and documentation (and hype, don't forget hype). And you've gotta hand it to David Murray (the 8-bit guy): he's knows how to do this, and has demonstrated this before with Planet X3.

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