this post was submitted on 11 Jul 2023
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Biped, Temtem, Portal 2, Lovers in a Dangerous Spacetime, Borderlands, Destiny 2, Escape Room Academy, any Telltale (or similar) game is fun to play together.
We actually just looked into Destiny 2 the other day, and it seems the game is taking a pay to win nosedive. +1 for Portal 2 and Borderlands. I’ll take a look at the others. Thanks!
Yeah, I've seen people say that. I'm not sure I follow the logic. It's not a free to play game. It's more "free to try". Most of the content is locked behind the purchase of an expansion or season. There's nothing you can outright buy to get a permanent advantage, especially if we're talking co-op. I guess you could level the seasonal battle pass by paying for it, but the advantages that offers are so miniscule in PvP, and make no difference to the PvE portion of the game.
a lot of mods are locked behind rank seven, which is a forced season buy just to get them, even if you have all the dlc's,
dungeons are not included in seasonal content, you have to buy them separately
you can buy a campaign skip so you don't have to grind
pre-orders of the lightfall DLC gave access to an exclusive exotic months in advance
you can complete the season pass, which includes equipment drops and exp boosts day one, with money, ofc,
it goes on and on, it's fully pay to win at this point, and only getting worse
I don't really consider any of that pay to win. I'm not sure what you're "winning". You're just describing buying content. Buying expansions and seasons gets you the content contained in those expansions and seasons. That's basically how every game works. Paying to skip content or getting preorder bonuses isn't pay to win. Destiny 2 is not a free to play game. You're basically just saying you have to pay for the game...
this depends on your definition of pay to win itself, as a looter shooter, the loop of the game is
kill mob-->gain loot -->repeat
there is no win condition in destiny 2, which means by definition you can not have pay to win.
However that changes if your win condition is gaining loot.
If my win condition is gaining better loot, then speeding up the acquisition of loot is by definition paying to win.
You can sit there and say there is no pay to win by definition, but by the same metric, nearly all mobile games sit in the no pay to win category as well.
It's a slippery slope, and saying "Paying to skip content or getting preorder bonuses isn’t pay to win." is no different than saying "My father gave me a small loan of a million dollars".
Technically both true to the person speaking, but to the rest of us, not so much.