this post was submitted on 22 Sep 2023
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Starfield
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Honestly there's a lot of interesting systems that kinda fail to create any real consequence. I really do wonder if it was a situation where Bethesda just had a halfbaked idea or they were more focused on making a immersive universe and let the mod scene handle the more gamey aspects.
Which I'm totally okay with because the mod scene is already doing amazing things!
I thought about this myself, and I wonder if Microsoft came in and gave them a bunch of time which caused feature creep. I am curious if Microsoft never bought Bethesda and they released it earlier, if it would be a more cohesive game without a bunch of half baked ideas.
I love all the different side and main stories, but things like outposts, ship building, and suit protections feel like they were added because why not.