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submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]

...and I'm not even done.

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[-] [email protected] 45 points 1 year ago

Oh look, a boss fight. Will this be a fair-and-balanced skill-based experience? Or will it be a DPS race against the clock and hoping I get good RNG on the enemy attack patterns so I don't die to mostly unavoidable or unreactable damage?

[-] [email protected] 1 points 1 year ago

I haven't played AC6 yet but the fact that you're bothered by unreactable damage makes me think you're playing this like Souls. But it's not Souls, it's a shooter. Be preemptive? Make your own movement pattern hard to follow.

A very glorified DPS race is more or less what a duel is in a shooter.

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this post was submitted on 31 Aug 2023
463 points (96.2% liked)

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