this post was submitted on 01 Dec 2024
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[–] [email protected] 88 points 3 weeks ago* (last edited 3 weeks ago) (38 children)

Here we go again. Armchair economists bleating "why everything cost money, corporate bad" with no actual expertise to back it up. Steam is not a parasitic middle man, it is a collection of services that would have to be provisioned and operated by the developer otherwise.

  • A massive infrastructure to store and deliver the game and its updates, worldwide, and at an acceptable bandwidth that Valve operates
  • A storefront that enables monetizing the game
  • The audience and discoverability that would not exist otherwise
  • The Steam API, achievements, cloud saves
  • The client itself, content management, validation, and Linux compatibility tools
  • Network and operational security
  • (edit) Also keep in mind that Steam and its services are operated by experts. A game developer would have to hire the experts or get training.

That's where the cut goes.

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