this post was submitted on 21 Oct 2024
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As someone who lived through that era, let me tell you, the gameplay graphics were never a disappointment. In your mind they looked as good as graphics today. The only thing I can remember being disappointed about was the Nintendo Powerglove. Man, what a collosal, non-working, over hyped advertising lies, piece of shit that thing was!
I’m gonna press X to doubt on that one.
No, he’s right. The power glove was garbage from the get-go. Really cool cyberpunk thing on paper but … hell, we still aren’t there today!
We absolutely could be "there" today but the lingering aura of the Powerglove is still so powerful that nobody has tried to make a better one. It got clowned on so hard the first time that the echoes of that are still rippling through our global subconscious 35 years later.
Also, Nintendo would probably try to sue you if you sold a glove-based controller, even 35 years later.
I'd argue that haptic gloves, valve index controllers, and hand tracking are there, but the hardware for VR isn't quite cheap enough for it to be mainstream.
We're beyond that today...
The power glove was essentially a Wiimote. It has a 3 point sensor bar you had to hang on the TV, and used audio signals to get the location. Technology improved & we ended up with the Wiimote and the Kinect, then decided that the motion controls were dumb unless VR was involved and that's where all the innovation went.
Even if it worked well, the idea was bad from the start. No one wants to control a game with motion controls.
I dunno, Wii seemed to manage it just fine.
No X button on the controller. Just A and B.
Touché.