this post was submitted on 16 Oct 2024
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[–] [email protected] 3 points 1 month ago (10 children)

Unrelated but how does one gains profit from an open source project? I heard that Doom is open sauce, but it's still a commercial game…

[–] [email protected] 22 points 1 month ago* (last edited 1 month ago) (8 children)

Honestly? They're probably going to continue to offer the game on Steam and it will probably continue to trickle in revenue. Most people who are interested in the game have already bought it, so it's never going to draw in millions again.

The game is currently listed at $15, but goes on sale frequently for $3. I bet many new players would be happy to pay steam $3 for the cloud save and steam's easy game management, as opposed to compiling from source for every new PC install.

Finally, the gameplay loop between Rogue Legacy and Rogue Legacy 2 are pretty similar. This means the the original is a good extended demo for the sequel which is .$25, but up to 50% off. Frankly, it's a great marketing move at this stage in the game's lifetime.

[–] [email protected] 6 points 1 month ago (6 children)

The source code being available doesn't allow you to play the game. To actually play it, you'd still have to buy the game. Unless you figure out how to play it without any artwork.

[–] [email protected] 2 points 1 month ago (2 children)

Still bet someone will create a new set of assets that fit like a glove for preservation purposes. But kinda sucks that it's not quite as useful as I was naïvely thinking.

[–] [email protected] 2 points 1 month ago

It's going to allow modders complete access to go full ham on the game, though. It opens up a ton of things that can be played around with.

[–] [email protected] 1 points 1 month ago (1 children)
[–] [email protected] 1 points 1 month ago
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