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submitted 1 day ago by [email protected] to c/[email protected]

The times that I do play the game, the world is always full of people, but I have to bet that a majority of this is coming from a small amount of people using the shop. What a crazy amount of money.

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[-] [email protected] 27 points 1 day ago

The thing I dislike about MMORPGs is that they always have the same problem, and its always because the game is an MMORPG:

The whole game feels like an amusement park.

The scale of buildings and hallways is always comical. I always have to wait in line for a dungeon/raid/boss/NPC, etc. NPCs always feel like theyre there for a photo op and everyone is always crowding around them.

I wish that MMORPGs could add a feature where I can play in my own "channel," where the only other players that appear on my screen are ones I have invited to my channel. Because some MMORPGs are appealing to me, its just I don't like the crowds of ten trillion people all doing the same task "only a hero can do."

[-] [email protected] 5 points 1 day ago

Iirc that's almost how it was in Guild Wars 1. There would be common areas (towns and outposts, the places without danger/ennemies) and each time you ventured out of them and into the PvE world, it would be a new instance only open to you and your group.

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this post was submitted on 21 Sep 2024
76 points (98.7% liked)

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