this post was submitted on 12 Aug 2024
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Helldivers 2

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[–] [email protected] 35 points 3 months ago (8 children)

Large swings of the nerf bat will always be met with equivalent backlash and negative feedback tends to overshadow the positive.

They acknowledged that they should not nerf the fun stuff and proceed carefully with balance going forward, and then deliver this update. On the one hand the nerf to the incendiary breaker is small enough and feels fair, on the other the complete neutering of the flamethrower feels like taking away our toy entirely.

[–] [email protected] 17 points 3 months ago (6 children)

I have to respectfully disagree. I think that the breaker nerf was massive. I don't find it fair at all. They should have nerfed the outgoing damage rather than make it impossible to actually use as a primary. 4 mags is functionally nothing. My friends run supply backpacks pretty often and I just kept hearing a chorus of "damn, you're out of ammo again?"

I switched to the Slugger and it's just a better weapon all-around, even with the changes. The recoil is heavy but the armor pen is choice against everything. Mag size is fine, single reload is great because you can't fuck that up, and when it hits you feel the punch.

Flamethrower nerf is a huge travesty. Makes me really upset overall. It was the only tool consistently good at clearing chargers.

[–] [email protected] 9 points 3 months ago (1 children)

It was the only tool consistently good at clearing chargers.

I feel like this is maybe the root cause issue more than anything else

[–] [email protected] 6 points 3 months ago

It’s also just plain wrong

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