this post was submitted on 27 Apr 2024
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[–] [email protected] 3 points 6 months ago (6 children)

The real message being sent is that you can release a $40 always-online PVE game with MTXs and rootkit anti cheat and gamers will tolerate all of it if they think it's fun...

[–] [email protected] 0 points 6 months ago (2 children)

The point being most games do all of this except the fun part, so the bar is pretty low, and companies are all buying shovels.

[–] [email protected] 1 points 6 months ago (1 children)

Appreciate you not jumping down my throat. You're right, it is a low bar, and HD2 does clear it pretty easily. But you and I both know that publishers won't hear the part about the game being fun (or they won't care). My point isn't that HD2 is bad, just that publishers will see its success and completely misinterpret why it's successful. They'll see a live service game doing well and think that people want more live service games, not fun games.

[–] [email protected] 1 points 6 months ago

I wouldn't mind live service games as much if these companies were forced to give up tools to allow the community to continue hosting.

Corporations have made it loud and clear over and over: they will torch every scrap of gaming culture if it meant an extra 20 bucks. They are NOT to be trusted with the preservation of this history.

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