this post was submitted on 25 Apr 2024
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It's sort of like how YouTube ran at a loss for a long time. The idea is to get ingrained in the market and make up the money later.
Right now Meta has the best VR / AR that is easily accessible. If some new idea or technology catapults VR into a more popular position, then Meta is in a prime position to take advantage.
Will that happen? I don't know, but Meta seems to think so.
There are a lot of problems keeping VR from going big and I think Meta's strategy of cornering the market is one of them. They think if they get all the exclusives they'll be the next iPhone but I think instead they're fragmenting an already tiny market which really needs a bunch of impressive experiences (and there still aren't a ton right now, even after years of VR development). I feel like the reverse would win them more users - they should win on hardware AND software but make their software available for any VR headset to use. Because right now they need to help create a market for VR because there really isn't one worth cornering yet.
They just announced that they opened up the OS for other manufacturers to use. I know Asus/ROG is supposed to have a headset in the works using the OS.
So they want to be the Microcrap of the VR world?
Nah I'm good, let me know when we get a Linux of the VR world
Steam VR not good enough for ya?
Its probably great but when you need to set up a specific room, it makes it inaccessible for most people
??? You don't need a specific room. Quest doesn't need any beacons or wires.
I don't like Facebook, never had a Facebook account and refused to buy their VR until they removed the Facebook account requirement 2 years ago.
But the hardware is excellent for the price. Facebook is selling the hardware at a loss and making it up in software sales. So you are hurting Facebook by buying their hardware and using it with Steam.
Sorry, was referring to Valve Index. Did not realize you can use SteamVR on on the Quest
Meta Horizon OS is running on Linux under the hood lol
That is not what I was referring to. Meta loves to invade our privacy like Microcrap
Sadly SteamVR needs a large open space to work effectively which makes it inaccessible to the vast majority.
SteamVR is a software store. It has nothing to do with whether the hardware needs beacons in the room or wires.
You can play SteamVR racing sims at your desk. If it's a standing game, you push a button and then draw virtual borders on the floor wherever you are to define the play space.