this post was submitted on 02 Apr 2024
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[–] [email protected] 10 points 7 months ago (7 children)

God we really did go a whole decade with antialiasing that looked like this

[–] [email protected] 7 points 7 months ago (1 children)

It's not like the PS3 and Xbox 360 were that much better to be honest

[–] [email protected] 5 points 7 months ago (1 children)

Sub-720p resolutions + dogshit antialiasing (QAA, FXAA, etc) + dogshit scaling to 1080p == some of the most gross fuckin video output I have ever seen. You get a PS360 game running high res in RPCS3 or Xenia they look great, but like, Sonic Unleashed rocking that 880x720 + FXAA framebuffer desolate

[–] [email protected] 5 points 7 months ago (1 children)

I remember being so frustrated with Xbox 360 games by the end of its lifespan- muddy, jagged visuals and awful framerates. Who gives a shit how many fancy new effects you crammed in when the presentation looks like shit?

Then you popped in some PS2 remaster and you got crystal crisp 3D and 60fps. I honestly would have preferred "outdated" graphics if it meant the games would have run better

[–] [email protected] 6 points 7 months ago

I know right, shit was wild. The precious few 1080p (Sacred 2) or 60fps (Bayonetta, Ridge Racer 7) games made it even more jarring. The PS3 and 360 have to be some of the worst hardware generationally, they were squeezed for EVERYTHING, although mostly ram lol.

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