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I want to play Bloodborne because quite frankly it looks really cool. I'm told the game is going to be way too difficult for me. I usually play games on standard or easy difficulty. Should I even bother? Is this game even going to be playable to a noob like me?

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In your opinion, what video games have terrible names?

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What are the most underrated games released since 2020?

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I've long wanted to encapsulate these thoughts on contemporary safe spots. Sadly, this issue is terribly unimportant, and who the hell plays EVE in 2024, am I right? But the fire burns inside me nonetheless. And now it burns inside you as well. Bobspeed, Capsuleer.

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The American Legion's mission is to enhance the well-being of America's veterans, their families, our military, and our communities by our devotion to mutual helpfulness.

The legion is officially a non-partisan organization that focuses on helping veterans.

The legion is making a big push to modernize their organization. This means doing things that younger people enjoy. Come join, even if you're not a veteran or service member, they would still love your support, even if it's just gaming with them.

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The Switch is known for having a ton of great indie games, and a ton of great retro games. It stands to reason that it also has a lot of fantastic retro-inspired indie games. Too many, even. Today's video is all about showcasing the ten best retro indie hidden gems on the Nintendo Switch!

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EDIT context from know your meme of all places :D : Apologies

Overview Godot Engine Blocking Controversy refers to a controversy surrounding the community manager for the game engine Godot blocking users on X / Twitter and, reportedly, GitHub over negative reactions to a social media post in support of indie games with LGBTQ+ and "woke" themes. The blocking became a subject of viral discussions on X and Reddit in late September 2024, with the hashtag #Wokot used by posters to refer to it.

Background On September 24th, 2024, an indie video game developer posted footage from the upcoming Windstorm: The Legend of Khiimori on X[1] / Twitter, revealing that it was built using Unreal Engine 5. In the X[2] thread, user @kryztofcheski wrote, "Woke studios always use pre-built engines to make games because they can't build their own engines." In the following days, several X[3] users quote posted the post, mocking the presumption that gaming engines could be "woke" (example post shown below).

Natalie Spitzel @nat_the_dev Sorry fellow devs I guess game engines are Woke™ kryztofjønsøn @kryztofcheski • Sep 24 Replying to @AfterWarPlantX @Malice DaFirenze and @GorkaGames It makes sense doesn't it? Woke studios always use pre built engines to make games because they can't build their own engines. 1:22 PM ⚫ Sep 26, 2024 54.2K Views

On September 27th, the official X[4] / Twitter account for Godot Engine, run by a community manager, made a post referencing @kryztofcheski's post, calling for indie developers to showcase their "woke" game built using the engine. The post (shown below) garnered over 1.7 million views, 2,000 reposts and 16,000 likes in three days.

Godot Engine @godotengine Apparently game engines are woke now? Well then, we won't complain Show us your #Wokot games below 9:21 AM Sep 27, 2024 · 1.7M Views

In the following hours, Godot Engine blocked several developers and other users who replied to the post with criticisms. For example, on September 27th, 2024, developer funnygamedev reported being blocked on X[5] by the Godot Engine X account after asking them to focus on fixing and supporting Bitmap fonts (post shown below). On September 28th, indie developer and pixel artist @Cosmic_Scr wrote on X[6] that they were blocked by Godot Engine on X after replying with Godot Engine creator Juan Linietsky's quote "I deeply believe that any political discussion that puts labels to a group of people is one that should not have started." On September 28th, 2024, Godot Engine backer Starkium reported that they were blocked on X[7] by the account over a comment. Developer @dev_bonnie made a post about being blocked by Godot Engine on X,[15] writing, "Erm friendly fire" and pointing out that they are bisexual.

10.0 Godot Engine @godotengine. Sep 27 Apparently game engines are woke now? Well then, we won't complain Show us your #Wokot games below → 2.7K 172K 15K 1.7M ☐ 1 funnygamedev (mouse) @funnygamedev Sep 27 Can you focus on fixing/supporting Bitmap fonts to properly import into your engine first instead of doing this sort of thing its delaying my project a lot having to try to bugfix this with the little documentation you have for this. Q41 1753 1.7K Ill 46K funnygamedev (mouse) @funnygamedev blocking me for this really mild criticism for something that should be in a 2D engine a while now is making me consider switching to a different engine. There's a proper use of resources and it should be done to fix the stuff you have in there, not adding new things. Godot Engine @godotengine BENA 6 200 You're blocked You can't follow or see @godotengine's posts. Learn more 5:48 PM · Sep 27, 2024 899 Views

On September 29th, indie developer Anthony Waldsmith wrote on X[8] that he has been blocked by Godot Engine on the developer platform GitHub (post shown below).

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HDMI 2.1 (discuss.online)
submitted 1 month ago* (last edited 1 month ago) by [email protected] to c/[email protected]
 
 

You guys notice how they're pushing these HDMI 2.1 cables on like Xbox One s users and stuff with 4K TVs? Or even the 8K TVs that aren't capable of the 120 frame rates and stuff like that.

It's kind of crazy how they start marketing this s*** years and years before so you end up buying the product that doesn't even do any good for you unless you can afford a crazy good gaming TV or monitor, or your PC player that actually knows what you're doing, but you end up buying all this extra useless s*** don't even realize that it's not giving you any real upgrades to quality, and then by the time it actually is giving you upgrades to quality 2.6 is out.

My buddy just bought an 8K TV and his next door neighbor told him oh bro now you got to go get that HDMI 2.1 cable.

Your TV is not a gaming TV yes it's 8K compatible but you can also achieve that with a 1.4. which you already own three of. And you're certainly not going to pull 120 frames and if you do you'll never pull 160. Not to mention your Xbox wouldn't push 120 frames if you manually pushed 120 frames through it? Don't really know where I was going with that. Point is let alone 160.

I tried explaining the concept of bottlenecking to him probably 75 times but he's only ever owned one PC in his entire life and I'm pretty sure it was like a Best buy bought.

Capitalism is beautiful.

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Fuck Nintendo.

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An open-source developer at AMD has carried out a DOOM port that runs almost entirely atop AMD GPUs for rendering and the game logic. This DOOM GPU port relies on the AMD ROCm library with the LLVM libc C library for offloading the classic DOOM to the AMD GPU.

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Intel Crashes (www.theverge.com)
submitted 1 month ago* (last edited 1 month ago) by [email protected] to c/[email protected]
 
 

Anyone running a 13x or 14x should test their PC using Intel’s stress test utility, especially if you have had crashes. It’s permanent damage and they will replace your processor.

https://www.intel.com/content/www/us/en/support/articles/000005567/processors.html

Also update your BIOS if you have those chips. There is a software fix for if you haven’t been affected yet

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Valve Corporation, tired of paying arbitration fees, has removed a mandatory arbitration clause from Steam's subscriber agreement. Valve told gamers in yesterday's update that they must sue the company in order to resolve disputes.

The subscriber agreement includes "changes to how disputes and claims between you and Valve are resolved," Steam wrote in an email to users. "The updated dispute resolution provisions are in Section 10 and require all claims and disputes to proceed in court and not in arbitration. We've also removed the class action waiver and cost and fee-shifting provisions."

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Arch Linux is entering into a direct collaboration with Valve. Valve is generously providing backing for two critical projects that will have a huge impact on the distribution: a build service infrastructure and a secure signing enclave. By supporting work on a freelance basis for these topics, Valve enables them to work on them without being limited solely by the free time of our volunteers.

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