this post was submitted on 22 Nov 2024
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Sorry if this is a dumb question, but does anyone else feel like technology - specifically consumer tech - kinda peaked over a decade ago? I'm 37, and I remember being awed between like 2011 and 2014 with phones, voice assistants, smart home devices, and what websites were capable of. Now it seems like much of this stuff either hasn't improved all that much, or is straight up worse than it used to be. Am I crazy? Have I just been out of the market for this stuff for too long?

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[–] [email protected] 4 points 53 minutes ago

Tech is better, but content is worse. I have a smart TV from 2014 that I'm gonna use until it's dead. When a new technology comes out, it's all about gaining market trust, so the product is built to last and has cool features (generally) without the ads and data theft. My TV doesn't play ads, but still has all the tech I need. Anything it can't do, my PS4 can.

[–] [email protected] 3 points 1 hour ago

In my opinion, technology keeps improving, however that doesn’t necessarily mean that it’s getting better. I think innovation in technology peaked from the 2000s to the early 2010s, after this period however, it has continually become more and more “enshitified,” meaning that features no one wanted suddenly being added. For example, “ai coffee maker” (this is real), like who asked for this? Not to mention, not only is everything more bloated, but levels of privacy have decreased significantly; every aspect of your digital life is capitalized on for advertising. The early 2010s were simpler times.

[–] [email protected] 8 points 4 hours ago (1 children)
[–] [email protected] 2 points 18 minutes ago

Absolutely no. 2014 can eat my multiple TBs of SSDs’ asses.

[–] [email protected] 9 points 6 hours ago

In my opinion as an engineer, methods like the VDI2206, VDI2221 or ISO9000 have done irreparable damage to human creativity. Yes, those methods work to generate profitable products, but by methodizing the creative process you have essentially created an echo chamber of ideas. Even if creativity is strongly encouraged by those methods in the early stages of development, the reality often looks different. A new idea brings new risks, a proven idea often brings calculable profits.
In addition to that, thanks to the chinese, product life cycles have gotten incredibly short, meaning, that to generate a constant revenue stream, a new product must have finished development while the previous one hasn't even reached it's peak potential. As a consequence, new products have only marginal improvements because there is no time for R&D to discover bigger progressive technologies between generations. Furthermore the the previous generation is usually sold along side the next one, therefore a new product can not be so advanced as to make the previous one completely obsolete.

If you really want to see this with your own eyes, get a bunch of old cassette players from the 90s from different manufacturers. If you take them apart you can easily see how different the approaches where to solve similar problems back in the day.

[–] [email protected] 16 points 9 hours ago (1 children)

What? No. lol. Tech is still improving. You're just thinking of the bad new stuff and good old stuff. Nostalgia is a hell of a drug. Phone's batteries and resolutions are much better than they were in 2014. Voice assistants never really took off. Smart home stuff is maaaaybe a little better now but there are also a shit ton more brands now and most are crap. But that also means cheaper and more widespread.

[–] [email protected] 2 points 2 hours ago

Phone screen pixel density actually went down in the last 10 years due to bigger screens.

[–] [email protected] 12 points 10 hours ago (1 children)

I feel like smartphones + internet peaked about 10 years ago and has now steadily become enshittified. I have never used "google assistant" because it takes less time to just type something in to my phone or tap the setup for my alarm.

So yes, definitely feel that way. Consumer tech had less bullshit masking as improvements ten years ago.

[–] [email protected] 1 points 21 minutes ago

I dunno, I just upgraded my six year old phone to the latest model and it’s pretty fuckin dope. I don’t use anything Google, though, so I can’t comment on their assistant.

[–] [email protected] 8 points 11 hours ago (1 children)

Design wise, absolutely peaked in the 90s/2000s. Now everything looks like a copy of each other with uninspired designs across the board.

In terms of what it has to offer, I personally don't think so. Couldn't imagine going back 10-20 years ago and not having a device like my Steam Deck that can play computer games on the go (laptop not included since when are you realistically pulling out a laptop on a drive when heading out for errands?) or having a laptop not as thin as my current laptop or even just the touchscreen feature. I also couldn't imagine going back 20 years ago and not having a 1 or 2 TB portable external hard drive (or if they were out, being a lot more expensive than now).

[–] [email protected] 2 points 11 hours ago (2 children)

The PSP is 20 years old now. Absolutely massive game library, and definitely on par with the console and PC games at the time.

The game library is well worth revisiting on something like a retroid pocked with upscaling.

[–] [email protected] 1 points 2 hours ago

oh, you seem like you know a thing or two. I want to get into the PSP library but kind of missed everything about everything about it. Got any favorites to recommend?

[–] [email protected] 2 points 10 hours ago

As someone who didn't have a PSP back then or even now, I'll take your word on it.

[–] [email protected] 11 points 12 hours ago* (last edited 8 hours ago) (1 children)

You're not crazy. I feel that even when the tech is slightly better the trade offs make the overall deal worse.

More RAM but its soldered in on laptops. More storage on phones but no micro sd slot. No headphone jacks, the overall obsession with inferior wireless audio. Streaming services suck for anything that is not a live event and I think eventually more people will realize that. Especially as they keep hiking prices. Clearnet internet has been destroyed. The gaming industry is a joke nowadays. Charging full price to play betas.

[–] [email protected] 2 points 10 hours ago (2 children)

What's wrong with wireless audio? I've often had the problem that my audio jack was full of dirt so the jackplug couldn't properly connect anymore. I don't have that problem with wireless. Worst problem is that the connection sometimes stutters when I'm walking through the train station during rush hour

[–] [email protected] 3 points 10 hours ago

Depending on the surroundings you might have a spotty connection if using Bluetooth to stream your audio from let's say your phone to a plugged in wireless speaker. I've personally had to pair and unpair failed connections and replace several wireless headphones because their batteries don't last longer than 4 or 5 months from unboxing. I'd much rather rely on a high quality pair of headphones that don't need charging and last me years at a time with no issue so long as I keep the headphone jack clear of debris.

[–] [email protected] 3 points 10 hours ago* (last edited 6 hours ago) (1 children)

I have never had that issue with a jackplug. Stuttering connection and one more thing with batteries that you need to manage. Also, most of the wireless headphones that I've tried have much smaller cups than the wired variety. I haven't found a pair of wireless in-ears that are as comfortable as my preferred IEMs. In general, they might be okay for movies but not for music with an overemphasis on bass that I hate. The few options that don't sound bad are wildly overpriced.

[–] [email protected] 1 points 9 hours ago (1 children)

I imagine wireless headphones are more expensive by definition. So cheap wireless headphones (say 10€) are by definition worse that cheap wired headphones of the same price. I'm willing to pay 50 to 80€ for decent quality, I'm sure that's not the most expensive, but it might be too expensive for some. I've had philips in ear headphones that were just a perfect fit. I sadly lost them recently and now have cheap ones that suck. I'm not much of a sound snob, but these cheap ones have bad sound quality and don't cancel out any outside noise.

[–] [email protected] 2 points 9 hours ago* (last edited 9 hours ago)

I haven't purchased any cheap wireless headphones, certainly not that cheap but the wireless headphones that cost $300 sound significantly worse than a pair of wired headphones that cost half that much, sometimes even less. Same for the earbuds that sound bad and aren't as comfortable.

[–] [email protected] 6 points 12 hours ago
  1. Bang. We needed to stop right effing there!
[–] [email protected] 42 points 19 hours ago

Tech has definitely become worse since megacorps killed the little guys & sucked the fun out of everything. Open source & self hosting is becoming/has become the only way. So glad I taught myself how to do it

[–] [email protected] 69 points 21 hours ago (4 children)

There was a lot of pioneering in the 70's. The first home computers, the first video games, the first mobile phones, all right there in the late 70's. Most people ended the 70's living like they did in the 60's but now there's cool shit like the Speak n' Spell. The average American home in 1979 had no microwave oven, a landline telephone and a TV that might have even been color. There were some nerds who had TRS-80s, some of them even had a modem so they could 300 baud each other. Normies saw none of this.

There was a lot of invention in the 80's. Home computer systems, video games etc. as we now commonly know them crystalized in the 80's. We emerged from the 80's with Nintendo as the dominant video game console platform, Motorola as basically the only name in cellular telephones and with x86 PCs running Microsoft operating systems as the dominant computing platform with Apple in a distant but solid second place. Video games were common, home computers weren't that out there, people still had land lines, and maybe cable TV or especially if you were out in the sticks you might have one of those giant satellite dishes. If you were a bit of an enthusiast you might have a modem to dial BBSes and that kind of stuff, but basically no one has an email address.

There was a lot of evolution in the 90's. With the possible exception of the world wide web which was switched on in August of '91, there weren't a lot of changes to how computing worked throughout the decade. Compare an IBM PS/2 from 1989 with a Compaq Presario from 1999. 3 1/4" floppy disk, CRT monitor attached via VGA, serial and parallel ports, keyboard and mouse attached via PS2 ports, Intel architecture with Microsoft operating system...it's the same machine 10 years later. The newer machine runs orders of magnitude faster, has orders of magnitude more RAM etc. but it still broadly speaking fills the same role in the user's life. An N64 is exactly what you'd expect the NES to look like after a decade. Cell phones have gotten sleeker and more available but it's still mostly a telephone that places telephone calls, it's the same machine Michael Douglas had in that one movie but now no longer a 2 pound brick. Bring a tech savvy teen from 1989 to 1999 and it won't take long to explain everything to him. The World Wide Web exists now, but a lot of retailers haven't embraced the online marketplace, the dotcom bubble bursts, it's not quite got the permanent grip on life yet.

There was a lot of revolution in the 2000's. Higher speed internet that allow for audio and video streaming, mp3 players and the upheaval those caused, the proliferation of digital cameras, the rise of social media. When I graduated high school in 2005, there were no iPhones, no Facebook, no Twitter, no Youtube. Google was a search engine that was gaining ground against Yahoo. The world was a vastly different place by the time I was through college. Take that savvy teen from 1989 and his counterpart from 1999 and explain to them how things work in 2009. It'll take a lot longer. In 2009 we had a lot of technology that had a lot of potential, and we were just starting to realize that potential. It was easy to see a bright future.

There was a lot of stagnation in the 2010's. We started the decade with smart phones and social media, and we ended the decade with smart phones and social media. Performance numbers for machines kept going up but you kinda don't notice; you buy a new phone and it's so much faster and more responsive, 4 years later it barely loads web pages and takes forever to launch an app because mobile apps are gaseous, they expand to take up their system. A lot of handset manufacturers have given up so now there are fewer options, and they've converged to basically one form factor. Distinguishing features are gone, things we used to be able to do aren't there anymore. The excitement wore off, this is how we do things now, and now everyone is here. Mobile app stores are full of phishing software, you're probably better advised to just use the mobile browser if you can, mainstream video gaming is now just skinner boxes, and by the end of the decade social media is all about propaganda silos and/or attention draining engagement slop.

Now we arrive in the 2020's where we find a lot of sinisterization. A lot of the tech world is becoming blatantly, nakedly evil. In truth this began in the 2010's, it's older than 4 years, but we're days away from the halfway point of the decade and it's becoming difficult to see the behavior of tech and media companies as driven only by greed, some of this can only come from a deep seated hatred of your fellow man. People have latched onto the term "enshittification" because it's got the word shit in it and that's hilarious, but...I see a spectrum with the stagnation of the teens represented with a green color and the sinisterization of the 20's represented with red, and the part in the middle where red and green make brown is enshittification.

[–] [email protected] 27 points 20 hours ago* (last edited 20 hours ago)

From an old geek; spot on.

Feels the same with lot of other tech too: space voyage, cars & motorcycles, robots, most are just like last year with some small cosmetic change or 7% more of this or that.

Sure, things are getting better but it doesn't feel like it does any more.

Edit: hey, Lemmy & the decentralised fediverse is quite cool new tech.

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[–] [email protected] 8 points 14 hours ago (5 children)

TV resolution peaked about 10 years ago with 1080p. The improvement to 4K and high dynamic range is minor.

3D gaming has plateaued as well. While it may be possible to make better graphics, those graphics don’t make better games.

Computers haven’t improved substantially in that time. The biggest improvement is maybe usb-c?

Solar energy and battery storage have drastically changed in the last 10 years. We are at the infancy of off grid building, micro grid communities, and more. Starlink is pretty life changing for rural dwellers. Hopefully combined with the van life movement there will be more interesting ways to live in the future, besides cities, suburbs, or rural. Covid telework normalization was a big and sudden shift, with lasting impacts.

Maybe the next 10 years will bring cellular data by satellite, and drone deliveries?

[–] [email protected] 3 points 9 hours ago (1 children)

3D gaming has plateaued as well. While it may be possible to make better graphics, those graphics don’t make better games.

I haven't played it, only seen clips, but have you seen AstroBoy? It's true that the graphics aren't really too much better than the PS4, but there's like a jillion physics objects on the screen with 60fps. It's amazing. Graphics are still improving, just in different ways.

[–] [email protected] 1 points 9 minutes ago

Astro Bot looks pretty cool, but I think the same gameplay experience was totally possible 10 years ago albeit with fewer pretty reflections, and lower polygon counts.

I think the next breakthrough in gaming and/or VR will be when somebody figures out how to generate Gaussian splatting environments. It’s fundamentally different from the polygon approach and it feels so much more photo realistic.

[–] [email protected] 4 points 12 hours ago (2 children)

Strong disagree about the 4k thing. Finally upgraded my aging 13 year old panels for a fancy new Asus 4k 27"and yeah it's dramatically better. Especially doing either architectural or photographic work on it. Smaller screens you've got a point though. 4k on a 5" phone seems excessive.

[–] [email protected] 3 points 12 hours ago (1 children)

I mean for television or movies. From across the room 4k is only slightly sharper than 1080p. Up close on a monitor is a different story.

[–] [email protected] 4 points 11 hours ago (1 children)

It’s significantly better if you’re actually in the optimal range. Rest of article for image. HDR is fantastic on a OLED. Some cheap sets advertise HDR but it’s crap. I’ll also mention 4K from a disc is massively better than any streaming service I’ve come across. Netflix caps 4K streaming at 25 mbps and most of my disc are like 75-90mbps.

[–] [email protected] 1 points 2 hours ago

Yeah my wall limits the size of my TV to 55”, but I also have a fairly short viewing distance of 8 ft. That puts me in the 1080p range. The details of 4K show up better if I sit closer, but I still wouldn’t characterize it as a dramatically different viewing experience. I watch nature documentaries in 4k, but for close ups of faces 1080p is enough for me. I really don’t need to see every pore. And for action/CG I feel higher resolution, like higher frame rate or interpolation, seems to cheapen the effects. I like my movies choppy and blurry like they were meant to be.

[–] [email protected] 1 points 10 hours ago

Couldn't that be just overall quality?

Source bought a lot of fullhd screens, some were just so bad, I only go with iiyama today.

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[–] [email protected] 199 points 1 day ago (10 children)

To quote one of my favorite authors:


“I've come up with a set of rules that describe our reactions to technologies:
1. Anything that is in the world when you’re born is normal and ordinary and is just a natural part of the way the world works.
2. Anything that's invented between when you’re fifteen and thirty-five is new and exciting and revolutionary and you can probably get a career in it.
3. Anything invented after you're thirty-five is against the natural order of things.”


― Douglas Adams, The Salmon of Doubt: Hitchhiking the Galaxy One Last Time

[–] [email protected] 44 points 20 hours ago (1 children)

Yeah but Facebook was invented when I was a teen and I knew pretty quickly that shit was evil.

[–] [email protected] 4 points 12 hours ago

At 15 the thing i wanted most in the world was an escape hatch from all these other assholes I had to spend my time with everyday at school. Right around that time Facebook arrived ensuring they would have more access to me and the people around me more then any other time in history.

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[–] [email protected] 109 points 1 day ago (3 children)

I think new tech is still great, I think the issue is the business around that tech has gotten worse in the past decade

[–] [email protected] 2 points 10 hours ago

The question op is posing is:

Which new tech?

In the decade op's talking about everything was new. The last ten years nothing is new and all just rehash and refinements.

ML, AI, VR, AR,, cloud, saas, self driving cars (hahahaha) everything "new" is over a decade old.

[–] [email protected] 55 points 1 day ago* (last edited 1 day ago) (6 children)

Agree. 15+ years ago tech was developed for the tech itself, and it was simply ran as a service, usually for profit.

Now there's too much corporate pressure on monetizing every single aspect, so the tech ends up being bogged down with privacy violations, cookie banners, AI training, and pretty much anything else that gives the owner one extra anual cent per user.

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[–] [email protected] 1 points 11 hours ago (1 children)

Well it is literally not going as fast.

The rate of "technology" (most people mean electronics) advancement was because there was a ton of really big innovations at in a small time: cheap PCBs, video games, internet, applicable fiber optics, wireless tech, bio-sensing, etc...

Now, all of the breakthrough inventions in electronics have been done (except chemical sensing without needing refillable buffer or reactive materials), Moore's law is completely non-relevant, and there are a ton of very very small incremental updates.

Electronics advancements have largely stagnated. MCUs used 10 years ago are still viable today, which was absolutely not the case 10 years ago, as an example. Pretty much everything involving silicon is this way. Even quantum computing and supercooled computing advancements have slowed way down.

The open source software and hardware space has made giant leaps in the past 5 years as people now are trying to get out from the thumb of corporate profits. Smart homes have come a very long way in the last 5 years, but that is very niche. Sodium ion batteries also got released which will have a massive, mostly invisible effect in the next decade.

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